Youtube thumbnail plasticine world transformation prompt
A detailed prompt for transforming a reference image into a highly detailed 3D plasticine world while strictly preserving the original composition and spatial arrangement.
by Visual AI Club·CC-BY-4.0 license·via YouMind (CC BY 4.0)·Source ↗
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The sample the author posted with this prompt on its sourceview original
| 1 | Transform the entire reference image into a highly detailed 3D plasticine world while using the original image as a strict spatial and compositional template. |
| 2 | |
| 3 | COMPOSITION LOCK |
| 4 | |
| 5 | Preserve the exact framing, camera angle, perspective, spatial arrangement, object positions, scale, proportions, rotations, and overall scene structure. Keep every existing element in its original location. Do not move, add, remove, duplicate, or rearrange objects. |
| 6 | |
| 7 | CHARACTERS |
| 8 | |
| 9 | Transform every character into an absurd handmade plasticine figure with exaggerated proportions, oversized heads, rubbery noodle-like limbs, expressive poses, bulging mismatched ping-pong-ball eyes, huge toothy smiles, oversized rectangular teeth, and visible pink gums. Keep each character's original pose and position while making the expressions humorous and slightly unsettling. |
| 10 | |
| 11 | PLASTICINE STYLE |
| 12 | |
| 13 | Everything is physically sculpted from heavy matte plasticine. Use crooked forms, imperfect edges, uneven geometry, subtle deformation, and deliberately handmade construction. Avoid clean CGI, perfect symmetry, sterile surfaces, or overly smooth geometry. |
| 14 | |
| 15 | TEXTURE |
| 16 | |
| 17 | Show strong tactile plasticine detail: deep fingerprints, fingernail marks, rough sculpting strokes, compressed areas, seams, dents, micro-cracks, tiny dust particles, lint, and small pieces of sculpting debris naturally embedded in the material. |
| 18 | |
| 19 | LIGHTING |
| 20 | |
| 21 | Soft cinematic studio lighting that reveals the handmade texture, imperfections, highlights, and shadows. Realistic dimensional lighting with matte surfaces and subtle depth. Avoid glossy or synthetic materials. |
| 22 | |
| 23 | OVERALL STYLE |
| 24 | |
| 25 | Absurdist stop-motion plasticine aesthetic, exaggerated caricature, humorous surrealism, tactile handmade craftsmanship, strange but playful atmosphere, highly detailed 3D sculpting, cinematic depth, realistic physical material rendering. |
| 26 | |
| 27 | QUALITY |
| 28 | |
| 29 | Ultra-detailed 3D render, sharp micro-texture, realistic plasticine material response, physically believable lighting, high-resolution, 4K quality. |
| 30 | |
| 31 | NEGATIVE PROMPT |
| 32 | |
| 33 | Do not change the original composition, framing, camera angle, perspective, object positions, or spatial relationships. No added objects, removed objects, duplicated objects, rearranged elements, smooth CGI geometry, glossy plastic, clean vector surfaces, realistic human skin, sterile 3D models, photorealistic people, or modern cartoon rendering. Preserve the original scene structure exactly while converting everything into the absurd handmade plasticine aesthetic. |
| 34 | |
| 35 | FORMAT: Vertical 3:4 |
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