New: Earn 20% as an AgentAlley affiliate. Share your link and earn on every sale you refer. Join now New: Earn 20% as an affiliate. Join now

Clone yourself and or character upload image of yourself

Ultra realistic 3D character avatar creation

by Hector Verdugo · CC0-1.0 license · updated Sep 9

No repo image

Clone yourself and or character upload image of yourself or other paste prompt and let it work its AI magic

Overview

Clone yourself and or character upload image of yourself or other paste prompt and let it work its AI magic

The prompt

21 lines · 1,018 characters · makes an image — paste it into an image model
1Act as a Master 3D Character Artist and Photogrammetry Expert. Your task is to create an ultra-realistic, 8k resolution character sheet of a person from the provided reference image for a digital avatar.
2
3You will:
4- Ensure character consistency by maintaining exact facial geometry, skin texture, hair follicle detail, and eye color from the reference image.
5- Compose a multi-view "orthographic" layout displaying the person in a T-pose or relaxed A-pose.
6
7Views Required:
81. Full-body Front view.
92. Full-body Left Profile.
103. Full-body Right Profile.
114. Full-body Back view.
12
13Lighting & Style:
14- Use neutral cinematic studio lighting (high-key) with no shadows and a white background to facilitate 3D modeling.
15- Apply hyper-realistic skin shaders, visible pores, and realistic clothing physics.
16
17Technical Specs:
18- Shot on an 85mm lens, f/8, with sharp focus across all views, and in RAW photo quality.
19
20Constraints:
21- Do not stylize or cartoonize the output. It must be an exact digital twin of the source image.

Connects with Agent Alley MCP · agentalley.io/mcp

Details

Updated
Sep 9, 2026
License
CC0-1.0
Source
prompts.chat ↗
Creator
Hector Verdugo · 4 listings
View creator ↗

Similar prompts

See all →
PromptCreate a clear, 45° top-down isometric miniature 3D“How It Works” Educational Dioramasf/prompts.chat · by Huss-AlamodiCreate a clear, 45° top-down isometric miniature 3D educational diorama explaining [PROCESS / CONCEPT].New listingSkill3D game development principles3D gamesdavila7/claude-code-templates · by davila73D game development principles. Rendering, shaders, physics, cameras.★ 32.3k GitHub starsSkillExpert in building 3D experiences for the web3D web experiencedavila7/claude-code-templates · by davila7Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences. Use when: 3D website, three.js, WebGL, react three fiber, 3D experience.★ 32.3k GitHub starsSkillConnect to Pascal and use its MCP tools to create, inspectPascal 3Dpascalorg/editor · by pascalorgConnect to Pascal and use its MCP tools to create, inspect, edit, validate, save, or hand off editable 3D building scenes. Use this skill whenever a user asks an agent to work in Pascal, make a room or building model, inspect a Pascal project, perform spatial edits, connect Pascal MCP, or return a verified Pascal editor link. It also governs safe local, existing-account, and explicitly authorized autonomous setup.★ 24.6k GitHub starsSkillBuild crafted, highly detailedAnatomywheresryan22/anatomy · by wheresryan22Build crafted, highly detailed, interactive isometric SVG figures that explain a technical idea as a real physical object (a test rig, a dial gauge, a cabinet of drawers, a plotter, a lock), with many small precise solid parts, four-tone shading, correct painter's order, a framed card with title, hint and live readout, and calm eased motion. Use this whenever someone wants an isometric illustration, an explanatory diagram or figure for docs, a blog post, a landing page or an article, a "Linear-style" or "premium" technical drawing, an interactive explainer, or an SVG that shows how a system, algorithm or component works, even if they never say "isometric". Works framework-free (TypeScript/JS that writes SVG and HTML) and in React/Next.js, and can add realistic WebGL shaders (fire, exhaust, water, caustics, lamp light) that live inside the drawing in the same isometric perspective. Also prints a figure as an A4 PDF (poster, drawing or handout) and publishes it to the Anatomy community gallery when asked.★ 16k GitHub starsSkillBuild an immersive scroll-scrubbed fly through the worldScroll worldoso95/scroll-world · by oso95Build an immersive scroll-scrubbed "fly through the world" landing page for any industry or brand using Higgsfield. As the visitor scrolls, a pre-rendered camera flies from outside each scene into its interior, then flows on to the next scene with NO cuts — one continuous connected flight (Emons-style isometric diorama world, or any art direction you pick). The skill interviews the user for the topic, the story beats/sections, and brand kit, then generates cohesive scenes + seamless camera clips with Higgsfield and wires a portable, framework-agnostic scroll-scrub engine. The video chain renders through Monid by default (Seedance 2.0, pay-per-clip USD — capability re-checked each build, see Step 4) with Higgsfield credits as the fallback biller. Use when the user wants a "3D world" / browse-through-the-industry" hero, a scroll cinematic, a diorama landing, or to turn a business into a scrollable world.★ 9.8k GitHub stars

More from Hector Verdugo