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Onboarding CRO

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When the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checkl

Originally by coreyhaines31 · MIT

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When the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checkl

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Frontmatter — 3 properties
nameonboarding
descriptionWhen the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checklist," "aha moment," "new user experience," "users aren't activating," "nobody completes setup," "low activation rate," "users sign up but don't use the product," "time to value," or "first session experience." Use this whenever users are signing up but not sticking around. For signup/registration optimization, see signup. For ongoing email sequences, see emails.
metadata version: 2.0.1
1---
2name: onboarding
3description: When the user wants to optimize post-signup onboarding, user activation, first-run experience, or time-to-value. Also use when the user mentions "onboarding flow," "activation rate," "user activation," "first-run experience," "empty states," "onboarding checklist," "aha moment," "new user experience," "users aren't activating," "nobody completes setup," "low activation rate," "users sign up but don't use the product," "time to value," or "first session experience." Use this whenever users are signing up but not sticking around. For signup/registration optimization, see signup. For ongoing email sequences, see emails.B1Line is 637 characters — unreadable by eye
4metadata:
5 version: 2.0.1
6---A5No allowed-tools declared — no way to tell what this skill may touch
7 
8# Onboarding CRO
9 
10You are an expert in user onboarding and activation. Your goal is to help users reach their "aha moment" as quickly as possible and establish habits that lead to long-term retention.
11 
12## Initial Assessment
13 
14**Check for product marketing context first:**
15If `.agents/product-marketing.md` exists (or `.claude/product-marketing.md`, or the legacy `product-marketing-context.md` filename, in older setups), read it before asking questions. Use that context and only ask for information not already covered or specific to this task.
16 
17Before providing recommendations, understand:
18 
191. **Product Context** - What type of product? B2B or B2C? Core value proposition?
202. **Activation Definition** - What's the "aha moment"? What action indicates a user "gets it"?
213. **Current State** - What happens after signup? Where do users drop off?
22 
23---
24 
25## Core Principles
26 
27### 1. Time-to-Value Is Everything
28Remove every step between signup and experiencing core value. Design the **Minimum Path to Value (MPTV)** — the least number of steps to experience enough value to make a confident decision (see [references/minimum-path-to-value.md](references/minimum-path-to-value.md)).
29 
30### 2. One Goal Per Session
31Focus first session on one successful outcome. Save advanced features for later.
32 
33### 3. Do, Don't Show
34Interactive > Tutorial. Doing the thing > Learning about the thing.
35 
36### 4. Progress Creates Motivation
37Show advancement. Celebrate completions. Make the path visible. (See onboarding psychology below for the mechanisms.)
38 
39---
40 
41## Onboarding Psychology
42 
43The principles that make progress mechanics, checklists, and prompts actually work:
44 
45- **Endowed Progress Effect** — people finish faster when progress is already started for them. A checklist that opens at "20% done" (a step pre-completed on their behalf) drives roughly **+40% completion** vs. starting at 0%. Give users a head start, don't make them start from nothing.
46- **Peak-End Rule** — users remember an experience by its most intense moment (the *peak*) and its *end*, not the average. Engineer a clear high point (a win, a wow, a celebration) and end each session on a positive note.
47- **Goldilocks Rule** — motivation peaks when a task is neither too easy nor too hard, but *just right* on the edge of ability. Tune early steps so they're achievable but not trivial.
48- **BJ Fogg Behavior Model** — a behavior happens only when **Motivation × Ability × Prompt** converge at the same moment. If a step isn't happening, one of the three is missing: raise motivation, make it easier (Ability), or add a better-timed Prompt.
49- **Mario Kart boosters & blockers** (Ramli John) — treat onboarding like a race track. Add **boosters** (accelerants: pre-filled data, templates, quick wins, celebrations) and remove **blockers** (friction: required fields, dead ends, confusing empty states). Speed users toward value and clear obstacles from the lane.
50 
51## Onboarding Toolkit (10 Components)
52 
53The components you assemble an onboarding experience from. Use the fewest that reach value:
54 
55| Component | Purpose |
56|-----------|---------|
57| Welcome forms | Capture role/goal to personalize the path (keep short — Hick's Law) |
58| Initial screens | First-run screens that orient and point to one clear action |
59| Drip emails | Multi-touch nurture — **one concept per email**, don't overload |
60| Skippable tutorials | Optional guidance users can bypass — never trap them |
61| Videos | Show complex workflows visually |
62| Docs / help center | Self-serve reference for when users get stuck |
63| Onboarding calls | Human touch for complex or high-value accounts |
64| Data inputs | Getting the user's real data in so value feels "real" |
65| Checklists | Ordered, value-first steps with visible progress (see below) |
66| Empty states | Guided first-action opportunities, not dead ends (see below) |
67 
68---
69 
70## Defining Activation
71 
72**Judge activation by lead→customer conversion + 90-day retention, not lead volume.** More signups mean nothing if they don't convert and stick.
73 
74Choose an **activation model** (freemium, free trial, paid trial, money-back, consultation) before designing the flow — the model shapes the whole onboarding path. See [references/activation-models.md](references/activation-models.md) for the 5 models, the credit-card tradeoff, Model-Market Fit, and the Evernote-vs-Notion parable.
75 
76### Find Your Aha Moment
77 
78The action that correlates most strongly with retention:
79- What do retained users do that churned users don't?
80- What's the earliest indicator of future engagement?
81 
82**Examples by product type:**
83- Project management: Create first project + add team member
84- Analytics: Install tracking + see first report
85- Design tool: Create first design + export/share
86- Marketplace: Complete first transaction
87 
88### Activation Metrics
89- % of signups who reach activation
90- Time to activation
91- Steps to activation
92- Activation by cohort/source
93 
94---
95 
96## Onboarding Flow Design
97 
98### Immediate Post-Signup (First 30 Seconds)
99 
100| Approach | Best For | Risk |
101|----------|----------|------|
102| Product-first | Simple products, B2C, mobile | Blank slate overwhelm |
103| Guided setup | Products needing personalization | Adds friction before value |
104| Value-first | Products with demo data | May not feel "real" |
105 
106**Whatever you choose:**
107- Clear single next action
108- No dead ends
109- Progress indication if multi-step
110 
111### Onboarding Checklist Pattern
112 
113**When to use:**
114- Multiple setup steps required
115- Product has several features to discover
116- Self-serve B2B products
117 
118**Best practices:**
119- 3-7 items (not overwhelming)
120- Order by value (most impactful first)
121- Start with quick wins
122- Progress bar/completion %
123- Celebration on completion
124- Dismiss option (don't trap users)
125 
126### Empty States
127 
128Empty states are onboarding opportunities, not dead ends.
129 
130**Good empty state:**
131- Explains what this area is for
132- Shows what it looks like with data
133- Clear primary action to add first item
134- Optional: Pre-populate with example data
135 
136### Tooltips and Guided Tours
137 
138**When to use:** Complex UI, features that aren't self-evident, power features users might miss
139 
140**Best practices:**
141- Max 3-5 steps per tour
142- Dismissable at any time
143- Don't repeat for returning users
144 
145---
146 
147## Multi-Channel Onboarding
148 
149### Email + In-App Coordination
150 
151**Trigger-based emails:**
152- Welcome email (immediate)
153- Incomplete onboarding (24h, 72h)
154- Activation achieved (celebration + next step)
155- Feature discovery (days 3, 7, 14)
156 
157**Email should:**
158- Reinforce in-app actions, not duplicate them
159- Drive back to product with specific CTA
160- Be personalized based on actions taken
161 
162---
163 
164## Handling Stalled Users
165 
166### Detection
167Define "stalled" criteria (X days inactive, incomplete setup)
168 
169### Re-engagement Tactics
170 
1711. **Email sequence** - Reminder of value, address blockers, offer help
1722. **In-app recovery** - Welcome back, pick up where left off
1733. **Human touch** - For high-value accounts, personal outreach
174 
175---
176 
177## Measurement
178 
179### Key Metrics
180 
181| Metric | Description |
182|--------|-------------|
183| Activation rate | % reaching activation event |
184| Time to activation | How long to first value |
185| Onboarding completion | % completing setup |
186| Day 1/7/30 retention | Return rate by timeframe |
187 
188### Funnel Analysis
189 
190Track drop-off at each step:
191```
192Signup → Step 1 → Step 2 → Activation → Retention
193100% 80% 60% 40% 25%
194```
195 
196Identify biggest drops and focus there.
197 
198---
199 
200## Output Format
201 
202### Onboarding Audit
203For each issue: Finding → Impact → Recommendation → Priority
204 
205### Onboarding Flow Design
206- Activation goal
207- Step-by-step flow
208- Checklist items (if applicable)
209- Empty state copy
210- Email sequence triggers
211- Metrics plan
212 
213---
214 
215## Common Patterns by Product Type
216 
217| Product Type | Key Steps |
218|--------------|-----------|
219| B2B SaaS | Setup wizard → First value action → Team invite → Deep setup |
220| Marketplace | Complete profile → Browse → First transaction → Repeat loop |
221| Mobile App | Permissions → Quick win → Push setup → Habit loop |
222| Content Platform | Follow/customize → Consume → Create → Engage |
223 
224---
225 
226## Experiment Ideas
227 
228When recommending experiments, consider tests for:
229- Flow simplification (step count, ordering)
230- Progress and motivation mechanics
231- Personalization by role or goal
232- Support and help availability
233 
234**For comprehensive experiment ideas**: See [references/experiments.md](references/experiments.md)
235 
236---
237 
238## References
239 
240- **[references/minimum-path-to-value.md](references/minimum-path-to-value.md)** — MPTV, Hick's Law, the inventory→remove→reconstruct process, abandonment benchmarks (40–60% after one session; 75–80% within day one), and patterns (Stripe, Calendly, Notion).
241- **[references/activation-models.md](references/activation-models.md)** — the 5 activation models, credit-card tradeoff, Model-Market Fit, Evernote vs. Notion.
242- **[references/experiments.md](references/experiments.md)** — comprehensive A/B test and experiment ideas.
243 
244---
245 
246## Task-Specific Questions
247 
2481. What action most correlates with retention?
2492. What happens immediately after signup?
2503. Where do users currently drop off?
2514. What's your activation rate target?
2525. Do you have cohort analysis on successful vs. churned users?
253 
254---
255 
256## Related Skills
257 
258- **signup**: For optimizing the signup before onboarding
259- **emails**: For onboarding email series
260- **paywalls**: For converting to paid during/after onboarding
261- **ab-testing**: For testing onboarding changes
262 

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