Structured prompt for generating an isometric city diorama

Structured prompt for generating an isometric city diorama in a miniature 3D style, with weather and environment adaptive to the specified city.
Overview
Structured prompt for generating an isometric city diorama in a miniature 3D style, with weather and environment adaptive to the specified city.
The prompt
| 1 | { |
| 2 | "meta": { |
| 3 | "description": "Structured prompt for generating an isometric city diorama in a miniature 3D style, with weather and environment adaptive to the specified city.", |
| 4 | "variable": "${City:San Francisco}" |
| 5 | }, |
| 6 | "prompt_structure": { |
| 7 | "perspective_and_format": { |
| 8 | "view": "Isometric camera view", |
| 9 | "format": "Miniature 3D diorama resting on a floating square base serving as the ground plinth.", |
| 10 | "ratio": "16:9 (vertical phone)" |
| 11 | }, |
| 12 | "art_style": { |
| 13 | "medium": "High-detail 3D render", |
| 14 | "texture_quality": "Realistic textures appropriate for the region's architecture (e.g., stone/brick, stucco/adobe, glass/steel).", |
| 15 | "vibe": "Toy-like but highly sophisticated architectural model with tactile material qualities." |
| 16 | }, |
| 17 | "environment_and_atmosphere": { |
| 18 | "weather": "Typical climate and weather conditions associated with the specified city (e.g., overcast/rainy for London, bright/sunny/arid for Cairo, snowy for Moscow). Lighting matches the weather.", |
| 19 | "ground": "Ground surface material typical for the city (e.g., asphalt, cobblestones, sand, dirt). Surface conditions reflect the weather (e.g., wet with reflections if rainy, dry and dusty if arid, snow-covered if winter).", |
| 20 | "background": "Sky gradient and atmosphere matching the chosen weather, filling the upper frame." |
| 21 | }, |
| 22 | "architectural_elements": { |
| 23 | "housing": "Dense cluster of residential or commercial buildings reflecting the city's vernacular architecture style.", |
| 24 | "landmarks": "Isometric miniature representations of iconic landmarks defining the city." |
| 25 | }, |
| 26 | "props_and_details": { |
| 27 | "street_level": "Miniature elements specific to the city's vibe (e.g., iconic vehicles like yellow cabs or red buses, specific vegetation like palm trees or deciduous trees, streetlights, signage).", |
| 28 | "life": "Tiny, stylized figures dressed in clothing appropriate for the climate and culture." |
| 29 | }, |
| 30 | "text_overlay": { |
| 31 | "content": "${City:San Francisco}", |
| 32 | "font_style": "White, sans-serif, bold, uppercase letters", |
| 33 | "placement": "Centered floating at the very top of the frame." |
| 34 | } |
| 35 | } |
| 36 | } |
Connects with Agent Alley MCP · agentalley.io/mcp
Details
- Updated
- Sep 9, 2026
- License
- CC0-1.0
- Source
- prompts.chat ↗
- Creator
- Fatih Kadir Akın · 14 listings
Similar prompts
See all →
PromptCreate a clear, 45° top-down isometric miniature 3D“How It Works” Educational Dioramas
Skill3D game development principles3D games
SkillExpert in building 3D experiences for the web3D web experience
SkillConnect to Pascal and use its MCP tools to create, inspectPascal 3D
SkillBuild crafted, highly detailedAnatomy
SkillBuild an immersive scroll-scrubbed fly through the worldScroll worldMore from Fatih Kadir Akın
PromptGenerate hyperrealistic food photographs suitableHyperrealistic food photo creator
PromptStart your workflow by brainstorming and generating initialIdea generation
PromptCreate professional product imagesLifestyle product images
PromptA photo featuring a man in a city
PromptBuild a feature-rich markdown notes application
PromptCreate a comprehensive pomodoro timer app