Brand discovery

Run upstream brand discovery covering audience research, competitive landscape, category dynamics, problem space, and positioning territory exploration.

Brand discovery — Creative Direction skill highlight diagram. Navy header card reads 'Impactful Creative Direction' with the subtitle… (from the rampstackco/claude-skills README)

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How to use it

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  1. Run the line below. It pulls the whole folder into ~/.claude/skills/brand-discovery, including the files SKILL.md points to.
  2. Describe your job in plain words. Claude Code follows the skill from there.
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  2. Save it as SKILL.md in a folder, zip the folder, then Customize → Skills → + → Create skill → Upload a skill.
  3. Pick the file and Save. Claude shows the name and description and runs a security scan.
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  5. Start a new chat and describe your job in plain words. The AI follows the skill from there.
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Source of Brand discovery

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namedescriptioncategorycatalog_summarydisplay_order
brand-discoveryRun upstream brand discovery covering audience research, competitive landscape, category dynamics, problem space, and positioning territory exploration. Use this skill at the very start of a brand or website project when the user needs to understand who they're for, who they compete with, what the audience actually needs, and where the brand could plausibly stand. Triggers on brand discovery, audience research, market research, competitive scan, category research, customer research, who is this for, who are we, positioning research, intake, kickoff. Also triggers when a creative brief is requested but the upstream inputs (audience, competitors, problem space) are not yet clear.strategy-and-discoveryAudience research, competitive scan, positioning territory exploration1

Brand Discovery

Upstream of every brief, identity, and content plan. Discovery answers four questions: who the brand is for, what they need, who else is competing for that need, and where the brand could plausibly stand that competitors do not.


When to use

  • The very first phase of a new brand or website project
  • Understanding an audience before any creative work begins
  • Mapping competitors and category dynamics
  • Surfacing the problem space the brand will operate in
  • Generating positioning territories before brief or ideation
  • When a creative brief was requested but the inputs are missing

When NOT to use

  • The audience and category are already well-understood (jump to creative-brief or brand-ideation)
  • Validating a specific design or feature with users (use usability-testing)
  • Mapping the customer journey of an existing audience (use journey-mapping)
  • Generating brand names or visual directions (use brand-ideation)

Required inputs

  • The product, service, or organization being branded
  • Whatever is already known about the audience and category (often very little)
  • Access to existing materials (sales calls, support tickets, reviews, analytics)
  • Any constraints (parent brand, regulatory, geographic)
  • A timeline (a 1-week discovery looks different than a 6-week one)

The framework: 4 dimensions

Discovery covers four dimensions. Each has its own sources, methods, and outputs.

1. Audience

Who specifically does this serve?

Layers to surface:

  • Demographic: Age range, geography, language, life stage, income (only if relevant; do not over-collect demographics)
  • Psychographic: Values, motivations, beliefs, fears
  • Behavioral: What they currently do to address the problem, what tools they use, where they spend time online and offline
  • Jobs-to-be-done: The functional, emotional, and social jobs they hire a brand to perform

Sources:

  • Existing customer interviews (5 to 8 ideal)
  • Sales call recordings or transcripts
  • Support ticket themes
  • Review and forum analysis (Reddit, Trustpilot, App Store, niche communities)
  • First-party analytics (search console queries, on-site search, top pages)
  • Social listening (what they post about the category)

Output: 1 to 3 named audience segments, each with a one-page profile.

2. Competitors

Who else competes for the same audience and need?

Three layers of competitor:

  • Direct: Solves the same problem the same way (e.g., another SaaS in the category)
  • Indirect: Solves the same problem a different way (e.g., a spreadsheet replacing a SaaS tool)
  • Status quo: Doing nothing, doing it manually, or living with the problem

The third is most often forgotten and most often the actual competitor.

Per competitor, document:

  • Who they target (audience overlap with you)
  • How they position (what they claim to be)
  • What they actually deliver (often different from positioning)
  • Pricing model and structure
  • Strengths and weaknesses from the audience's perspective
  • Recent moves (launches, pivots, hires, departures)

Sources:

  • Their own website and marketing
  • Reviews of their product or service
  • Their content and SEO presence (use seo-competitor for the search angle)
  • Social proof and customer voices

Competitive scan benefits from quantitative grounding: not just "who are the competitors" but "how much traffic do they earn, where does it come from, who is the audience overlap." Similarweb is the standard for this kind of competitive landscape analysis; pair with Ahrefs for the SEO-specific overlap.

Output: Competitor matrix (3 to 8 competitors deep), plus a one-line "what makes them dangerous" for each.

3. Category and problem space

What is the broader context this brand operates in?

Map:

  • The problem. What is the actual user problem? Not the surface symptom, the underlying job to be done.
  • The category. How is the category structured? Is it new, mature, fragmenting, consolidating?
  • The conventions. What does every brand in the category do the same way? (These are the conventions you can break.)
  • The shifts. What is changing in the category? Technology, regulation, audience behavior, distribution.
  • The moats. What protects incumbents? Brand, distribution, network effects, switching costs?
  • The vocabulary. What language does the category use? What is jargon, what is meaningful, what is empty?

Sources:

  • Industry reports and analyst coverage
  • Trade publications and conferences
  • Adjacent category observations
  • Customer language vs. category language (the gap is informative)

Output: A category map and a list of conventions to consider breaking (or keeping deliberately).

4. Positioning territory

Given the audience, competitors, and category, where could this brand plausibly stand?

This is not yet "the positioning." Discovery surfaces possible territories. brand-ideation narrows them and commits.

Generate territories from:

  • Underserved audience segments (audiences others ignore)
  • Underserved jobs (jobs the category does not do well)
  • Category convention violations (what would happen if you broke the rules everyone follows)
  • Honest brand truths (what is genuinely true about this brand that competitors cannot also claim)
  • Category shifts (where the puck is going)

Per territory, document:

  • The statement (one sentence)
  • Why it could work (proof point)
  • Who would resonate (the audience for this territory)
  • Who is competing in this territory (often, no one good)
  • Risk (what makes it fragile)

Output: 3 to 5 distinct territories. Not yet committed. Inputs to brand-ideation.


Workflow

  1. Define the discovery scope. 1 week for a startup pre-launch. 4 to 6 weeks for a major rebrand. Set expectations.
  2. Audit existing inputs. Sales calls, support tickets, reviews, analytics, internal docs. Often more is known than people think.
  3. Audience research. 5 to 8 interviews if possible. Plus secondary research from review and forum analysis.
  4. Competitor mapping. 3 to 8 competitors deep, including indirect and status-quo competitors.
  5. Category mapping. Conventions, shifts, vocabulary, moats.
  6. Territory generation. 3 to 5 plausible positioning territories.
  7. Write the discovery report. Use the template in references/discovery-report-template.md.
  8. Hand off to next phase. Discovery feeds into creative-brief, brand-ideation, or content-strategy depending on where the project goes next.

Failure patterns

  • Skipping discovery to "save time." Every shortcut here costs 10x downstream when the brand fails to land.
  • Audience research that confirms what you already believe. If your audience research validates every assumption, you did not actually research. Look for surprises.
  • Demographic-heavy audience profiles. "Women aged 25 to 45" is not insight. Behavior, beliefs, and jobs-to-be-done are.
  • Listing every competitor as if equal. Most competitors do not matter. Pick the 3 that are genuinely dangerous.
  • Forgetting status-quo as competition. The biggest competitor is usually "doing nothing" or "doing it manually."
  • Outputting territories without rejection criteria. A territory without a "what this rejects" is not a territory.
  • Treating discovery as a one-time event. Categories shift. Audiences evolve. Re-run discovery at least every 3 years.

Output format

Default output is a discovery report at discovery-report.md plus appendices.

Structure:

  1. Executive summary (5 to 10 bullets)
  2. Audience (1 to 3 named segments with profiles)
  3. Competitors (matrix and per-competitor analysis)
  4. Category and problem space
  5. Positioning territories (3 to 5 candidates)
  6. Implications and recommendations
  7. Open questions that require further research

Appendices:

  • Interview notes (sanitized)
  • Competitor research data
  • Source list

If required data is unavailable

This skill's output depends on data, measurements, or tool results it cannot generate on its own. When a required input, tool, or data source is unavailable or unverifiable, the sanctioned output is the deliverable with the gap stated: what was needed, what was actually obtained or verified, and which parts of the output are affected. Fabricating, estimating, or interpolating a required number to complete the deliverable is never sanctioned. A stated gap is a complete answer.


Reference files

1---
2name: brand-discovery
3description: "Run upstream brand discovery covering audience research, competitive landscape, category dynamics, problem space, and positioning territory exploration. Use this skill at the very start of a brand or website project when the user needs to understand who they're for, who they compete with, what the audience actually needs, and where the brand could plausibly stand. Triggers on brand discovery, audience research, market research, competitive scan, category research, customer research, who is this for, who are we, positioning research, intake, kickoff. Also triggers when a creative brief is requested but the upstream inputs (audience, competitors, problem space) are not yet clear."
4category: strategy-and-discovery
5catalog_summary: "Audience research, competitive scan, positioning territory exploration"
6display_order: 1
7---
8 
9# Brand Discovery
10 
11Upstream of every brief, identity, and content plan. Discovery answers four questions: who the brand is for, what they need, who else is competing for that need, and where the brand could plausibly stand that competitors do not.
12 
13---
14 
15## When to use
16 
17- The very first phase of a new brand or website project
18- Understanding an audience before any creative work begins
19- Mapping competitors and category dynamics
20- Surfacing the problem space the brand will operate in
21- Generating positioning territories before brief or ideation
22- When a creative brief was requested but the inputs are missing
23 
24## When NOT to use
25 
26- The audience and category are already well-understood (jump to `creative-brief` or `brand-ideation`)
27- Validating a specific design or feature with users (use `usability-testing`)
28- Mapping the customer journey of an existing audience (use `journey-mapping`)
29- Generating brand names or visual directions (use `brand-ideation`)
30 
31---
32 
33## Required inputs
34 
35- The product, service, or organization being branded
36- Whatever is already known about the audience and category (often very little)
37- Access to existing materials (sales calls, support tickets, reviews, analytics)
38- Any constraints (parent brand, regulatory, geographic)
39- A timeline (a 1-week discovery looks different than a 6-week one)
40 
41---
42 
43## The framework: 4 dimensions
44 
45Discovery covers four dimensions. Each has its own sources, methods, and outputs.
46 
47### 1. Audience
48 
49Who specifically does this serve?
50 
51**Layers to surface:**
52 
53- **Demographic:** Age range, geography, language, life stage, income (only if relevant; do not over-collect demographics)
54- **Psychographic:** Values, motivations, beliefs, fears
55- **Behavioral:** What they currently do to address the problem, what tools they use, where they spend time online and offline
56- **Jobs-to-be-done:** The functional, emotional, and social jobs they hire a brand to perform
57 
58**Sources:**
59 
60- Existing customer interviews (5 to 8 ideal)
61- Sales call recordings or transcripts
62- Support ticket themes
63- Review and forum analysis (Reddit, Trustpilot, App Store, niche communities)
64- First-party analytics (search console queries, on-site search, top pages)
65- Social listening (what they post about the category)
66 
67**Output:** 1 to 3 named audience segments, each with a one-page profile.
68 
69### 2. Competitors
70 
71Who else competes for the same audience and need?
72 
73**Three layers of competitor:**
74 
75- **Direct:** Solves the same problem the same way (e.g., another SaaS in the category)
76- **Indirect:** Solves the same problem a different way (e.g., a spreadsheet replacing a SaaS tool)
77- **Status quo:** Doing nothing, doing it manually, or living with the problem
78 
79The third is most often forgotten and most often the actual competitor.
80 
81**Per competitor, document:**
82 
83- Who they target (audience overlap with you)
84- How they position (what they claim to be)
85- What they actually deliver (often different from positioning)
86- Pricing model and structure
87- Strengths and weaknesses from the audience's perspective
88- Recent moves (launches, pivots, hires, departures)
89 
90**Sources:**
91 
92- Their own website and marketing
93- Reviews of their product or service
94- Their content and SEO presence (use `seo-competitor` for the search angle)
95- Social proof and customer voices
96 
97Competitive scan benefits from quantitative grounding: not just "who are the competitors" but "how much traffic do they earn, where does it come from, who is the audience overlap." Similarweb is the standard for this kind of competitive landscape analysis; pair with Ahrefs for the SEO-specific overlap.
98 
99**Output:** Competitor matrix (3 to 8 competitors deep), plus a one-line "what makes them dangerous" for each.
100 
101### 3. Category and problem space
102 
103What is the broader context this brand operates in?
104 
105**Map:**
106 
107- **The problem.** What is the actual user problem? Not the surface symptom, the underlying job to be done.
108- **The category.** How is the category structured? Is it new, mature, fragmenting, consolidating?
109- **The conventions.** What does every brand in the category do the same way? (These are the conventions you can break.)
110- **The shifts.** What is changing in the category? Technology, regulation, audience behavior, distribution.
111- **The moats.** What protects incumbents? Brand, distribution, network effects, switching costs?
112- **The vocabulary.** What language does the category use? What is jargon, what is meaningful, what is empty?
113 
114**Sources:**
115 
116- Industry reports and analyst coverage
117- Trade publications and conferences
118- Adjacent category observations
119- Customer language vs. category language (the gap is informative)
120 
121**Output:** A category map and a list of conventions to consider breaking (or keeping deliberately).
122 
123### 4. Positioning territory
124 
125Given the audience, competitors, and category, where could this brand plausibly stand?
126 
127This is not yet "the positioning." Discovery surfaces possible territories. `brand-ideation` narrows them and commits.
128 
129**Generate territories from:**
130 
131- Underserved audience segments (audiences others ignore)
132- Underserved jobs (jobs the category does not do well)
133- Category convention violations (what would happen if you broke the rules everyone follows)
134- Honest brand truths (what is genuinely true about this brand that competitors cannot also claim)
135- Category shifts (where the puck is going)
136 
137**Per territory, document:**
138 
139- The statement (one sentence)
140- Why it could work (proof point)
141- Who would resonate (the audience for this territory)
142- Who is competing in this territory (often, no one good)
143- Risk (what makes it fragile)
144 
145**Output:** 3 to 5 distinct territories. Not yet committed. Inputs to `brand-ideation`.
146 
147---
148 
149## Workflow
150 
1511. **Define the discovery scope.** 1 week for a startup pre-launch. 4 to 6 weeks for a major rebrand. Set expectations.
1522. **Audit existing inputs.** Sales calls, support tickets, reviews, analytics, internal docs. Often more is known than people think.
1533. **Audience research.** 5 to 8 interviews if possible. Plus secondary research from review and forum analysis.
1544. **Competitor mapping.** 3 to 8 competitors deep, including indirect and status-quo competitors.
1555. **Category mapping.** Conventions, shifts, vocabulary, moats.
1566. **Territory generation.** 3 to 5 plausible positioning territories.
1577. **Write the discovery report.** Use the template in [`references/discovery-report-template.md`](references/discovery-report-template.md).
1588. **Hand off to next phase.** Discovery feeds into `creative-brief`, `brand-ideation`, or `content-strategy` depending on where the project goes next.
159 
160---
161 
162## Failure patterns
163 
164- **Skipping discovery to "save time."** Every shortcut here costs 10x downstream when the brand fails to land.
165- **Audience research that confirms what you already believe.** If your audience research validates every assumption, you did not actually research. Look for surprises.
166- **Demographic-heavy audience profiles.** "Women aged 25 to 45" is not insight. Behavior, beliefs, and jobs-to-be-done are.
167- **Listing every competitor as if equal.** Most competitors do not matter. Pick the 3 that are genuinely dangerous.
168- **Forgetting status-quo as competition.** The biggest competitor is usually "doing nothing" or "doing it manually."
169- **Outputting territories without rejection criteria.** A territory without a "what this rejects" is not a territory.
170- **Treating discovery as a one-time event.** Categories shift. Audiences evolve. Re-run discovery at least every 3 years.
171 
172---
173 
174## Output format
175 
176Default output is a discovery report at `discovery-report.md` plus appendices.
177 
178Structure:
1791. Executive summary (5 to 10 bullets)
1802. Audience (1 to 3 named segments with profiles)
1813. Competitors (matrix and per-competitor analysis)
1824. Category and problem space
1835. Positioning territories (3 to 5 candidates)
1846. Implications and recommendations
1857. Open questions that require further research
186 
187Appendices:
188- Interview notes (sanitized)
189- Competitor research data
190- Source list
191 
192---
193 
194## If required data is unavailable
195 
196This skill's output depends on data, measurements, or tool results it cannot generate on its own. When a required input, tool, or data source is unavailable or unverifiable, the sanctioned output is the deliverable with the gap stated: what was needed, what was actually obtained or verified, and which parts of the output are affected. Fabricating, estimating, or interpolating a required number to complete the deliverable is never sanctioned. A stated gap is a complete answer.
197 
198---
199 
200## Reference files
201 
202- [`references/discovery-report-template.md`](references/discovery-report-template.md) - Full discovery report template.
203- [`references/interview-guide.md`](references/interview-guide.md) - Audience interview guide with question prompts.
204 

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