31 offer design global skill
Use when the WHAT being sold needs work, not the price and not the copy — core promise, value stack, bonuses, guarantee and risk reversal, honest scarcity and urgency, tier packaging, upsell and downsell paths, and high-ticket or productized service structures.
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Offer Design (Global)
An offer is what the customer actually buys: outcome, package, proof, guarantee, bonuses, constraints, and payment structure. Better copy cannot rescue a weak offer.
Information gathering
Read .agents/product-marketing-context-global.md if available. Ask up to 4 questions: what is sold, who buys it, current or intended price, and why buyers hesitate. If the user has a sales page, proposal, pricing sheet, or funnel, use it as input. For details, read references/offer-framework.md.
When to use
Use this skill for:
- Services, agencies, consulting, coaching, courses, memberships, high-ticket B2B.
- Packages needing bonuses, guarantees, payment plans, upsells, or downsells.
- Offers with traffic or leads but weak conversion.
If the user only needs price tiers, margins, or break-even math, use 17-pricing-strategy-global first.
Workflow
1. Diagnose the current offer
Score each dimension 1-5:
| Dimension | Question |
|---|---|
| Outcome | What concrete result does the buyer get? |
| Proof | Why should they believe this will work? |
| Speed | How soon do they see first value? |
| Effort | How much must the buyer do alone? |
| Risk | Who carries risk if it fails? |
Fix the lowest score first.
2. Improve the value equation
Use 4 levers:
- Increase dream outcome with a clearer business or personal result.
- Increase perceived likelihood with proof, process, demos, and guarantee.
- Decrease time delay with quick wins and first milestones.
- Decrease effort/sacrifice with templates, done-for-you setup, support, or automation.
3. Build the offer anatomy
Include:
- Core deliverable.
- Bonuses that answer real objections.
- Guarantee or risk reversal.
- Honest scarcity or urgency.
- Offer name.
- Price and payment structure.
4. Create the ladder
When useful, create 3 levels:
| Level | Role |
|---|---|
| Entry | Lower friction and build trust |
| Core | Main offer to sell most often |
| Premium | Faster, done-for-you, or higher-touch support |
5. Check ethics and operational fit
Remove fake scarcity, impossible guarantees, inflated bonus value, exaggerated claims, and get-rich-fast language.
Output template
# Offer Design — [Offer name]
## 1. Current diagnosis
| Component | Score | Problem | Priority fix |
## 2. Buyer and outcome
- ICP:
- Pain:
- Dream outcome:
- First value moment:
## 3. New offer
- Name:
- Core deliverable:
- Bonuses:
- Guarantee:
- Real scarcity/urgency:
- Price/payment:
## 4. Value stack
| Component | Objection handled | Perceived value | Notes |
## 5. Funnel implications
- Landing page changes:
- Ad/copy angles:
- Email follow-up:
- Upsell/downsell:
## 6. Test plan
| Hypothesis | Variable | Metric | Duration |
Related skills
17-pricing-strategy-global: price tiers, break-even, and pricing psychology.05-ad-copy-global: copy that presents the offer.12-landing-page-brief-global: landing page structure.19-ab-test-setup-global: testing guarantee, bonus, headline, or price display.
Quality checklist
- Lead with outcomes, not features.
- Every bonus handles a real objection.
- Guarantee is operationally realistic.
- Scarcity has a verifiable reason.
- Price and payment plan protect margin.
- Output gives next actions for copy, landing page, email, and sales.
| 1 | |
| 2 | name 31-offer-design-global |
| 3 | description "Use when the WHAT being sold needs work, not the price and not the copy — core promise, value stack, bonuses, guarantee and risk reversal, honest scarcity and urgency, tier packaging, upsell and downsell paths, and high-ticket or productized service structures. Trigger on 'design an offer', 'irresistible offer', 'value stack', 'add a guarantee', 'my offer is not converting', 'people say it is too expensive'. Also use when traffic and copy are fine and nobody is buying anyway. Not for — the number on the price tag, see `17-pricing-strategy-global`; the ad text selling it, see `05-ad-copy-global`; the page it sits on, see `12-landing-page-brief-global`; the launch sequence, see `59-go-to-market-global`." |
| 4 | metadata |
| 5 | version 1.0.1 |
| 6 | category strategy |
| 7 | license MIT |
| 8 | triggers |
| 9 | - "offer" |
| 10 | - "value stack" |
| 11 | - "bonus stack" |
| 12 | - "guarantee" |
| 13 | - "risk reversal" |
| 14 | - "upsell" |
| 15 | - "high-ticket" |
| 16 | related |
| 17 | - product-marketing-context-global |
| 18 | - 05-ad-copy-global |
| 19 | - 12-landing-page-brief-global |
| 20 | - 16-marketing-psychology-global |
| 21 | - 17-pricing-strategy-global |
| 22 | |
| 23 | |
| 24 | # Offer Design (Global) |
| 25 | |
| 26 | An offer is what the customer actually buys: outcome, package, proof, guarantee, bonuses, constraints, and payment structure. Better copy cannot rescue a weak offer. |
| 27 | |
| 28 | ## Information gathering |
| 29 | |
| 30 | Read `.agents/product-marketing-context-global.md` if available. Ask up to 4 questions: what is sold, who buys it, current or intended price, and why buyers hesitate. If the user has a sales page, proposal, pricing sheet, or funnel, use it as input. For details, read `references/offer-framework.md`. |
| 31 | |
| 32 | ## When to use |
| 33 | |
| 34 | Use this skill for: |
| 35 | |
| 36 | Services, agencies, consulting, coaching, courses, memberships, high-ticket B2B. |
| 37 | Packages needing bonuses, guarantees, payment plans, upsells, or downsells. |
| 38 | Offers with traffic or leads but weak conversion. |
| 39 | |
| 40 | If the user only needs price tiers, margins, or break-even math, use `17-pricing-strategy-global` first. |
| 41 | |
| 42 | ## Workflow |
| 43 | |
| 44 | ### 1. Diagnose the current offer |
| 45 | |
| 46 | Score each dimension 1-5: |
| 47 | |
| 48 | | Dimension | Question | |
| 49 | |-----------|----------| |
| 50 | | Outcome | What concrete result does the buyer get? | |
| 51 | | Proof | Why should they believe this will work? | |
| 52 | | Speed | How soon do they see first value? | |
| 53 | | Effort | How much must the buyer do alone? | |
| 54 | | Risk | Who carries risk if it fails? | |
| 55 | |
| 56 | Fix the lowest score first. |
| 57 | |
| 58 | ### 2. Improve the value equation |
| 59 | |
| 60 | Use 4 levers: |
| 61 | |
| 62 | Increase **dream outcome** with a clearer business or personal result. |
| 63 | Increase **perceived likelihood** with proof, process, demos, and guarantee. |
| 64 | Decrease **time delay** with quick wins and first milestones. |
| 65 | Decrease **effort/sacrifice** with templates, done-for-you setup, support, or automation. |
| 66 | |
| 67 | ### 3. Build the offer anatomy |
| 68 | |
| 69 | Include: |
| 70 | |
| 71 | Core deliverable. |
| 72 | Bonuses that answer real objections. |
| 73 | Guarantee or risk reversal. |
| 74 | Honest scarcity or urgency. |
| 75 | Offer name. |
| 76 | Price and payment structure. |
| 77 | |
| 78 | ### 4. Create the ladder |
| 79 | |
| 80 | When useful, create 3 levels: |
| 81 | |
| 82 | | Level | Role | |
| 83 | |-------|------| |
| 84 | | Entry | Lower friction and build trust | |
| 85 | | Core | Main offer to sell most often | |
| 86 | | Premium | Faster, done-for-you, or higher-touch support | |
| 87 | |
| 88 | ### 5. Check ethics and operational fit |
| 89 | |
| 90 | Remove fake scarcity, impossible guarantees, inflated bonus value, exaggerated claims, and get-rich-fast language. |
| 91 | |
| 92 | ## Output template |
| 93 | |
| 94 | |
| 95 | # Offer Design — [Offer name] |
| 96 | |
| 97 | ## 1. Current diagnosis |
| 98 | | Component | Score | Problem | Priority fix | |
| 99 | |
| 100 | ## 2. Buyer and outcome |
| 101 | - ICP: |
| 102 | - Pain: |
| 103 | - Dream outcome: |
| 104 | - First value moment: |
| 105 | |
| 106 | ## 3. New offer |
| 107 | - Name: |
| 108 | - Core deliverable: |
| 109 | - Bonuses: |
| 110 | - Guarantee: |
| 111 | - Real scarcity/urgency: |
| 112 | - Price/payment: |
| 113 | |
| 114 | ## 4. Value stack |
| 115 | | Component | Objection handled | Perceived value | Notes | |
| 116 | |
| 117 | ## 5. Funnel implications |
| 118 | - Landing page changes: |
| 119 | - Ad/copy angles: |
| 120 | - Email follow-up: |
| 121 | - Upsell/downsell: |
| 122 | |
| 123 | ## 6. Test plan |
| 124 | | Hypothesis | Variable | Metric | Duration | |
| 125 | |
| 126 | |
| 127 | ## Related skills |
| 128 | |
| 129 | `17-pricing-strategy-global`: price tiers, break-even, and pricing psychology. |
| 130 | `05-ad-copy-global`: copy that presents the offer. |
| 131 | `12-landing-page-brief-global`: landing page structure. |
| 132 | `19-ab-test-setup-global`: testing guarantee, bonus, headline, or price display. |
| 133 | |
| 134 | ## Quality checklist |
| 135 | |
| 136 | Lead with outcomes, not features. |
| 137 | Every bonus handles a real objection. |
| 138 | Guarantee is operationally realistic. |
| 139 | Scarcity has a verifiable reason. |
| 140 | Price and payment plan protect margin. |
| 141 | Output gives next actions for copy, landing page, email, and sales. |
| 142 |
Discussion
Alternatives
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